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Maya 2019 gpu render
Maya 2019 gpu render












Mac Pro systems tested with an attached 5K display. Testing conducted by Apple in November 2019 using preproduction 2.5GHz 28-core Intel Xeon W-based Mac Pro systems with 384GB of RAM and dual AMD Radeon Pro Vega II graphics with Infinity Fabric Link and 32GB of HBM2 each and shipping 2.3GHz 18-core Intel Xeon W-based 27-inch iMac Pro systems with 256GB of RAM and Radeon Pro Vega 64X graphics with 16GB of HBM2, as well as shipping 2.7GHz 12-core Intel Xeon E5-based Mac Pro systems with 64GB of RAM and dual AMD FirePro D700 graphics with 6GB of VRAM each.Subscribe to 3D World here (opens in new tab). This content originally appeared in 3D World magazine.

maya 2019 gpu render

With all the new updates, it could save you a lot of time on your projects. All in all, Maya 2020 is an essential upgrade if you're an animation studio. There is so much to be excited about with this release, and I haven't even covered the modelling and speed improvements. I have many clients who still use Maya 20, so for me, these shiny new nodes aren't an option just yet.

maya 2019 gpu render

The one issue I do have with the new rigging tools is they aren't backwards compatible. With the offsetParentMatrix attribute, constraints could be used less and less, meaning the art of rigging is more streamlined. These are a series of nodes and attributes that make rigs cleaner and less cluttered. While we are on the subject of rigging, another new addition I am personally excited about is the introduction of matrix-driven workflows.

maya 2019 gpu render

With Maya 2020, animation has seen significant improvements, as has rigging (Image credit: Antony Ward)














Maya 2019 gpu render